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I

ImageUtils - Class in buildengine.utils
 
ImageUtils() - Constructor for class buildengine.utils.ImageUtils
 
init() - Method in class buildengine.engine.input.Keyboard
 
init() - Method in class buildengine.engine.input.Mouse
Initialisation
init() - Method in class buildengine.time.Time
 
init(Display) - Static method in class buildengine.engine.input.Input
Mouse & Keyboard init and adding listeners to display
Input - Class in buildengine.engine.input
Contains static instances of Mouse and Keyboard.
instance(Transform...) - Method in class buildengine.engine.stage.scene.actor.Actor
Instance an Actor in multiple locations
interpolate(double, double, double) - Static method in class buildengine.math.MathUtils
Interpolate a positive of negative double, based on a delta time object and goal
interpolate(Vector2f, Vector2f, double) - Static method in class buildengine.math.MathUtils
Interpolate a positive of negative point, based on a delta time object and goal
intersects(Rectangle) - Method in class buildengine.math.shape.Rectangle
 
intersectsLazy(Rectangle) - Method in class buildengine.math.shape.Rectangle
 
isActive() - Method in class buildengine.engine.stage.scene.actor.Actor
 
isAltDown() - Method in class buildengine.engine.input.Keyboard
 
isBorderless() - Method in class buildengine.engine.Display
 
isClicked(int) - Method in class buildengine.engine.input.Mouse
 
isClicked(int, ClickType) - Method in class buildengine.engine.input.Keyboard
Checks if a key is currently being clicked in any form.
isClicked(int, ClickType) - Method in class buildengine.engine.input.Mouse
Checks if a key is currently being clicked in any form.
isControlDown() - Method in class buildengine.engine.input.Keyboard
 
isCorrupted() - Method in class buildengine.configuration.file.ConfigurationFile
 
isDestroyed() - Method in class buildengine.engine.stage.scene.actor.Actor
 
isDestroyed() - Method in class buildengine.time.Event
 
isEnableDrawing() - Static method in class buildengine.engine.Debug
 
isEnableMessages() - Static method in class buildengine.engine.Debug
 
isHold(int) - Method in class buildengine.engine.input.Keyboard
 
isHold(int) - Method in class buildengine.engine.input.Mouse
 
isPaused() - Method in class buildengine.time.RepeatingEvent
 
isPaused() - Method in class buildengine.time.Time
 
isPlaying() - Method in class buildengine.engine.graphics.animation.Animation
 
isPlayingOnlyOnce() - Method in class buildengine.engine.graphics.animation.Animation
 
isPressed(int) - Method in class buildengine.engine.input.Keyboard
 
isReleased(int) - Method in class buildengine.engine.input.Keyboard
 
isReleased(int) - Method in class buildengine.engine.input.Mouse
 
isRunning() - Method in class buildengine.audio.AudioClip
 
isShiftDown() - Method in class buildengine.engine.input.Keyboard
 
isSolid() - Method in class buildengine.engine.stage.scene.physics.RigidBody
 
isStretch() - Static method in class buildengine.engine.graphics.Draw
Check if horizontal stretching is active.
isVisible(Rectangle) - Method in class buildengine.engine.stage.scene.renderer.SceneRenderer
Checking if a rectangle intersects with the camera using lazy intersect.
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