Index
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T
- tick() - Method in class buildengine.engine.stage.scene.physics.DefaultPhysics
- tick() - Method in class buildengine.engine.stage.scene.physics.Physics
-
Ticked at the end of every
fixedUpdate();
loop. - Time - Class in buildengine.time
- Time() - Constructor for class buildengine.time.Time
- toFloat(double) - Static method in class buildengine.math.MathUtils
-
Safely converts any double/float value to an int.
- toInt(double) - Static method in class buildengine.math.MathUtils
-
Safely converts any double/float value to an int.
- toRectangle() - Method in class buildengine.math.Transform
- toString() - Method in class buildengine.engine.stage.scene.actor.Actor
- toString() - Method in class buildengine.engine.stage.scene.physics.Collision
- toString() - Method in class buildengine.engine.stage.scene.Scene
- toString() - Method in class buildengine.math.collision.Contact
- toString() - Method in class buildengine.math.Transform
- toString() - Method in class buildengine.math.vector.Vector2d
- toString() - Method in class buildengine.math.vector.Vector2f
- toString() - Method in class buildengine.math.vector.Vector2i
- track(Object...) - Static method in class buildengine.engine.Debug
-
Track certain stats in the debug menu.
- transform - Variable in class buildengine.engine.stage.scene.actor.Actor
-
Transform of the Actor (Relative to world)
- Transform - Class in buildengine.math
-
This class contains information regarding the bounds of 2D objects and shapes.
- Transform() - Constructor for class buildengine.math.Transform
- Transform(float, float) - Constructor for class buildengine.math.Transform
- Transform(float, float, float, float) - Constructor for class buildengine.math.Transform
- Transform(float, float, float, float, float) - Constructor for class buildengine.math.Transform
- Transform(Vector2f) - Constructor for class buildengine.math.Transform
- Transform(Vector2f, float, float) - Constructor for class buildengine.math.Transform
- Transform(Vector2f, float, float, float) - Constructor for class buildengine.math.Transform
- Transform(Vector2f, Vector2f) - Constructor for class buildengine.math.Transform
- Transform(Vector2f, Vector2f, float) - Constructor for class buildengine.math.Transform
- TRANSITION_COLOR - Static variable in class buildengine.engine.stage.scene.renderer.TransitionRenderer
-
The transition (fade) color
- TRANSITION_TIME - Static variable in class buildengine.engine.stage.scene.renderer.TransitionRenderer
-
The time of the transition in seconds
- TransitionRenderer - Class in buildengine.engine.stage.scene.renderer
-
Responsible for rendering a scene transition.
- TransitionRenderer() - Constructor for class buildengine.engine.stage.scene.renderer.TransitionRenderer
- translate(Vector2f) - Static method in class buildengine.engine.graphics.Draw
-
Translate the transform of Draw.
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