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T

tick() - Method in class buildengine.engine.stage.scene.physics.DefaultPhysics
 
tick() - Method in class buildengine.engine.stage.scene.physics.Physics
Ticked at the end of every fixedUpdate(); loop.
Time - Class in buildengine.time
 
Time() - Constructor for class buildengine.time.Time
 
toFloat(double) - Static method in class buildengine.math.MathUtils
Safely converts any double/float value to an int.
toInt(double) - Static method in class buildengine.math.MathUtils
Safely converts any double/float value to an int.
toRectangle() - Method in class buildengine.math.Transform
 
toString() - Method in class buildengine.engine.stage.scene.actor.Actor
 
toString() - Method in class buildengine.engine.stage.scene.physics.Collision
 
toString() - Method in class buildengine.engine.stage.scene.Scene
 
toString() - Method in class buildengine.math.collision.Contact
 
toString() - Method in class buildengine.math.Transform
 
toString() - Method in class buildengine.math.vector.Vector2d
 
toString() - Method in class buildengine.math.vector.Vector2f
 
toString() - Method in class buildengine.math.vector.Vector2i
 
track(Object...) - Static method in class buildengine.engine.Debug
Track certain stats in the debug menu.
transform - Variable in class buildengine.engine.stage.scene.actor.Actor
Transform of the Actor (Relative to world)
Transform - Class in buildengine.math
This class contains information regarding the bounds of 2D objects and shapes.
Transform() - Constructor for class buildengine.math.Transform
 
Transform(float, float) - Constructor for class buildengine.math.Transform
 
Transform(float, float, float, float) - Constructor for class buildengine.math.Transform
 
Transform(float, float, float, float, float) - Constructor for class buildengine.math.Transform
 
Transform(Vector2f) - Constructor for class buildengine.math.Transform
 
Transform(Vector2f, float, float) - Constructor for class buildengine.math.Transform
 
Transform(Vector2f, float, float, float) - Constructor for class buildengine.math.Transform
 
Transform(Vector2f, Vector2f) - Constructor for class buildengine.math.Transform
 
Transform(Vector2f, Vector2f, float) - Constructor for class buildengine.math.Transform
 
TRANSITION_COLOR - Static variable in class buildengine.engine.stage.scene.renderer.TransitionRenderer
The transition (fade) color
TRANSITION_TIME - Static variable in class buildengine.engine.stage.scene.renderer.TransitionRenderer
The time of the transition in seconds
TransitionRenderer - Class in buildengine.engine.stage.scene.renderer
Responsible for rendering a scene transition.
TransitionRenderer() - Constructor for class buildengine.engine.stage.scene.renderer.TransitionRenderer
 
translate(Vector2f) - Static method in class buildengine.engine.graphics.Draw
Translate the transform of Draw.
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form