Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
R
- radius - Variable in class buildengine.math.shape.Circle
- readAudioClip(String) - Static method in class buildengine.utils.AssetReader
- readDataFile(String) - Static method in class buildengine.utils.AssetReader
- readFile(String) - Static method in class buildengine.configuration.file.FileUtils
- readFont(String, int) - Static method in class buildengine.utils.AssetReader
- readImage(String) - Static method in class buildengine.utils.AssetReader
- Rectangle - Class in buildengine.math.shape
- Rectangle(float, float) - Constructor for class buildengine.math.shape.Rectangle
- Rectangle(float, float, float, float) - Constructor for class buildengine.math.shape.Rectangle
- Rectangle(float, float, float, float, double) - Constructor for class buildengine.math.shape.Rectangle
- registerCollideEvent(CollideEvent) - Method in class buildengine.engine.stage.scene.actor.Actor
- registerCollisions() - Method in class buildengine.engine.stage.scene.physics.CollisionRegisterer
- RELEASED - Enum constant in enum class buildengine.engine.input.ClickType
- remove(T) - Method in class buildengine.utils.Holder
-
Removes a t if it has the specified t
- removeDirector(Director) - Method in class buildengine.engine.stage.scene.Scene
- removeElement(UIElement) - Method in class buildengine.engine.stage.scene.Scene
- render() - Method in interface buildengine.engine.graphics.Renderer
- render() - Method in class buildengine.engine.stage.scene.renderer.DefaultSceneRenderer
- render() - Method in class buildengine.engine.stage.scene.renderer.TransitionRenderer
- render() - Method in class buildengine.engine.stage.Stage
- Renderer - Interface in buildengine.engine.graphics
-
Responsible for drawing to the screen
- REPEAT - Enum constant in enum class buildengine.engine.graphics.DrawMode
- RepeatingEvent - Class in buildengine.time
- RepeatingEvent(Runnable, long) - Constructor for class buildengine.time.RepeatingEvent
-
Create a new scheduled event
- reset() - Static method in class buildengine.engine.input.Input
-
Reset all input
- reset() - Method in class buildengine.engine.input.Keyboard
- reset() - Method in class buildengine.engine.input.Mouse
-
Resets all values
- resetIndex() - Method in class buildengine.engine.graphics.animation.Animation
- resetProgress() - Method in class buildengine.time.RepeatingEvent
- resetTransform() - Static method in class buildengine.engine.graphics.Draw
-
Resets the transform of draw.
- resize() - Method in class buildengine.engine.Display
- resize(Dimension) - Static method in class buildengine.engine.graphics.Draw
-
Recalculates the unit relative to the
#size
and theaspectRatio
. - RESOLUTION_1080p - Static variable in class buildengine.engine.Display
- RESOLUTION_720p - Static variable in class buildengine.engine.Display
- RESOLUTION_CUSTOM(int, int) - Static method in class buildengine.engine.Display
- restart() - Method in class buildengine.time.RepeatingEvent
- restart(long) - Method in class buildengine.time.RepeatingEvent
- reverse() - Method in class buildengine.engine.graphics.animation.Animation
- right - Variable in class buildengine.engine.stage.director.BasicCharacterController
- RigidBody - Class in buildengine.engine.stage.scene.physics
- RigidBody(Rectangle, boolean) - Constructor for class buildengine.engine.stage.scene.physics.RigidBody
- rotate(double) - Method in class buildengine.math.vector.Vector2f
- rotate(double, Vector2f) - Method in class buildengine.math.vector.Vector2f
- rotate(float) - Static method in class buildengine.engine.graphics.Draw
-
Rotate the transform of Draw.
- rotatePoint(double, Vector2f, Vector2f) - Static method in class buildengine.math.MathUtils
-
Rotate a point around a center object
- rotatePoint(double, Vector2i, Vector2i) - Static method in class buildengine.math.MathUtils
-
Rotate a point around a center object
- rotation - Variable in class buildengine.math.shape.Polygon
- rotation - Variable in class buildengine.math.Transform
- round(double, int) - Static method in class buildengine.math.MathUtils
-
Round any double, to a specific number of decimals
- run() - Method in class buildengine.engine.Engine
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form